Gizby's Garage - Curriculum

Target Audience

Our target demographic focuses primarily on children from early preschool and kindergarten (3-5 years old), with characters and humor written to attract 6 & 7 year olds.

Curriculum Goals

GIZBY’S GARAGE curriculum goals are based on NGSS standards for pre-school and Kindergarten aged children. They are focused on the importance of adult guided exploratory developmental play and other forms of active science activity engagement for 3-5 year olds. All builds, experiments, and creative play suggest the use of easily obtainable, budget-minded, recycled and up-cycled objects. Our curriculum supports both home-based and early childhood classroom learning experiences. Its purpose is to help children learn the building blocks of scientific inquiry, curiosity, categorization, organization, and experimentation as part of experiential play. One of the main purposes of the show is to create a strong transition from learning science in and around the home to learning it in school.

NGSS Guidelines

Per NGSS recommendations, basic concepts in our show curriculum are layered and repeated, in order to give kids an opportunity to sustain engagement with the subject matter and to reinforce learning of the scientific concepts that we are introducing.

All episodes and seasons are scaffolded on each other, using STEM oriented content, but can be watched individually out of order. GIZBY’S GARAGE plot elements support and encourage a young child’s interest in starting school. As laid out in NGSS recommendations, each show emphasizes the “learning of science and engineering practices, including asking questions and defining problems; developing and using models; planning and carrying out investigations; analyzing and interpreting data.”

STEM Application By Season

The SEASON ONE introduces the show’s pedagogical and process structure, as well as some simple science concepts and basic terms. Episodes focus mainly on observation and recognizing that science experiences are already a part of our everyday lives. Why do magnets push and pull? Why do colors change right in front of our eyes? What are different shapes good for? By following along with their own home version of experiments, kids get a chance to practice important skills like recognizing differences in objects, sorting things into simple categories, drawing what they see, and labeling their scientific findings with the help of adults.

The SEASON TWO applies some of the basic skills gained and things observed in the First Season. Episodes involve simple combinations of constructed scientific practices (chemistry, engineering, etc.) based on materials like those introduced and collected in the First Season. Plots layer activities which use a combination of multiple natural materials to create a desired outcome (e.g. using a magnet and a smooth round marble with colorful paint to create an artistic painting). The robots start building basic toys, simple gadgets, and kitchen table experiments that kids can do at home.

The SEASON THREE focuses on what makes our modern technology work. It helps kids make connections by crafting paper circuits, creating data charts, and building basic machines like light-up clay sculptures and simple clockwork toys. Math concepts are explored through activities based on LEGO-brick play. And kids learn about how computers think and robots move by making Rube Goldberg contraptions.